Prior to the time of Csgo there were CS1.6 and CS:Source. The truth be told CS:Source was never an appropriate successor to CS1.6 that Valve envisioned it to be. In fact, for about 10 years now CS 1.6 is still more prominent than its successor. This happened simply because CS:Source did not have the major upgrades needed that would want players to move to another after spending over a thousand hours on the first one. So when Valve had to put thought together on Csgo smurf, it took out time to think through how to take CS to another level
For a particularly long time, CS 1.6 had one of the most common competitive first-person shooters, and there was a reason behind that. Its focus on skill over RNG (random number generation) made it a game that didn’t make skillful players to be held back by an annoying mechanism process. Based on this, it has been popular over the years as an E-Sport title.
The current reality is that though the genuine CS is now about 15 years old. Its gameplay style does not seem old school, it still seems really recent. Csgo smurf did exactly what CS 1.6 fans would have hoped for, as they wanted a right form of installment in the franchise. It brings a new breed and amazing style of play that does not require any adjustments. It could seem to be a new form, nut the style of play is quite close as there is a recoil transitioning between games, as well as the dynamics. You could quick-scope with sniper rifles, as most shooters really love that feature. Those who spend time on CS1.6, have found a new home
Csgowill also make some little alterations just to make sure that it is not the precise game as CS 1.6 out of its usual graphical upgrade.